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Dead Space (World) v1.3.10 (iPhone/iPod)



Dead Space (World) v1.3.10 (iPhone/iPod)


2012 | v1.3.10 ?? | .ipa (297.77 МВ) | iOS 3.0


The player controls the main character in the game, Isaac Clarke, a third person. Unlike many shooters, the player can not do the usual jumps and somehow get off cliffs, or scarps, partly perhaps in places with weightlessness.


"Dead Space (World) v1.3.10 (iPhone/iPod)"

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Dead Space (World) v1.3.10 (iPhone/iPod)



Dead Space (World) v1.3.10 (iPhone/iPod)


2012 | v1.3.10 ?? | .ipa (297.77 МВ) | iOS 3.0


The player controls the main character in the game, Isaac Clarke, a third person. Unlike many shooters, the player can not do the usual jumps and somehow get off cliffs, or scarps, partly perhaps in places with weightlessness.


On the back of Isaac's suit there are indicators of health, and the stasis of charge, in rooms without air, the amount of oxygen remaining. These indicators are part of the X's, the internal AI suit. Stasis allows for a time to slow moving objects, for example, Necromorph or rapidly rotating fan. In addition, Isaac armed kinesis module, which allows to attract and throw with the force of a variety of subjects.

In the melee player can use his hand and blows his foot kicking is strong topom on the floor, waving his hand as a player horizontally in a circle in front of him. The game has different weapons, some of which is a tool for the miners. The sight and light of the current number of rounds in the weapon in the normal state is absent, but they are activated after entering aiming mode, where the camera "jumps" over the shoulder of the character.

The game has an area with zero gravity and to seal the compartments in the ship (in a vacuum as we know the sound waves do not propagate, and ambient sounds in these moments are absent, except for the Deaf blows to the suit). Also, there are virtually no splash ???? all cut-scenes are interactive. In addition, there are benches and "stores" where you can improve, buy and sell equipment. Also, equipment is in some cases, and it falls out of defeated enemies.

Musical accompaniment playing may vary depending on the circumstances, for example, when a enemy or in hazardous locations.

What's new in version 1.3.10
• Game Center.
• Smoother gameplay ???? made some adjustments to improve the overall gameplay.


Dead Space (World) v1.3.10 (iPhone/iPod)


Dead Space (World) v1.3.10 (iPhone/iPod)


Dead Space (World) v1.3.10 (iPhone/iPod)



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http://turbobit.net/5n6v9et4o35w/Dead_Space_1.3.10.ipa.html


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